Teams
Six runners pool their week against another six. Your bad week is somebody else's good one.
A weekly running league where a handicap — the way golf does it — puts a beginner and a club runner on the same line. Then it lets them race.
Runner A
Runner B
Two and a half minutes per kilometre apart, and the week ends level. Your runs are scored against your own handicap, not against anyone else's pace. A beginner running well beats a fast runner having an ordinary week. That is the whole idea.
One opponent, seven days, and an answer on Sunday night.
You are matched with one opponent in your group. Six runners per group, five-week seasons.
Runs come in from Apple Health on their own. Every day scores separately — your best run each day counts, so six easy days can beat one hard one.
The table updates as runs land. You can see the projected final score before the week is over.
The week is settled. Three points for a win. After five weeks the season is done and everyone is re-sorted.
Six runners pool their week against another six. Your bad week is somebody else's good one.
A league or a cup for your friends with a join code. Choose the length, the size and the house rules.
Challenge anyone directly, over one week or three. Matchplay, card duel, and a few others.
Most kilometres. All seven days. The longest single run. They score on top of the week.
No route, no location. Sorva reads four things from a running workout: an identifier, the start time, the end time and the distance. Not the GPS trace, not elevation, not heart rate. Nothing is ever written back to Health.
No adverts. No tracking. No analytics. Everything in the app is free.
Some opponents are simulated. The app is new, so most runners in the public league are generated — otherwise the first person to join would have nobody to race. They are marked in the app wherever a name appears, and real runners take their places as they arrive.
iPhone · requires Apple Health · free